update v-advance

This commit is contained in:
lzx
2025-12-01 15:45:05 +08:00
parent 16173b7ccd
commit de010e39ee
22 changed files with 1963 additions and 175 deletions

View File

@@ -17,6 +17,8 @@ import (
message "client/internal/msg"
"client/internal/src"
"client/internal/src/linux"
"client/internal/src/windows"
"client/internal/sustain"
"client/internal/utils"
"encoding/json"
"fmt"
@@ -24,15 +26,31 @@ import (
"net"
"runtime"
"strings"
"sync"
"time"
"os"
"gopkg.in/ini.v1"
)
type Client struct {
Auth string
MachineCode string
ServerConn net.Conn // 服务连接
GPUs map[int]message.GPU // {"gpu编号": message.GPU{}, ...}
os *src.SystemServer
osName string
Auth string
MachineCode string
ServerConn net.Conn // 服务连接
GPUs map[int]message.GPU // {"gpu编号": message.GPU{}, ...}
os *src.SystemServer
osName string
serverURL string // 服务器地址
mu sync.Mutex // 保护连接操作的互斥锁
lastPong time.Time // 最后一次收到pong的时间
stopHeartbeat chan struct{} // 停止心跳的通道
sustainMiner *sustain.SustainMiner // 持续挖矿管理器
}
// osExit 用于在权限检查失败时退出程序,便于测试时覆盖
var osExit = func(code int) {
os.Exit(code)
}
func newClient(url string) *Client {
@@ -46,45 +64,111 @@ func newClient(url string) *Client {
client.Auth = auth
os := src.NewSystemServer()
systemServer := src.NewSystemServer()
sys := runtime.GOOS
if sys == "linux" {
linux_ := linux.NewLinuxClient(auth)
os.ResiterSystem("linux", linux_)
} else {
log.Printf("主机操作系统:%s", sys)
// 启动前进行权限自检(不同系统分别检查)
switch sys {
case "linux":
if err := linux.CheckPermission(); err != nil {
log.Println(err.Error())
log.Println("权限不足,客户端已退出。")
osExit(1)
}
linux_ := linux.NewLinuxClient(auth)
systemServer.ResiterSystem("linux", linux_)
case "windows":
if err := windows.CheckPermission(); err != nil {
log.Println(err.Error())
log.Println("权限不足,客户端已退出。")
osExit(1)
}
windows_ := windows.NewWindowsClient(auth)
systemServer.ResiterSystem("windows", windows_)
default:
log.Printf("不支持的操作系统:%s客户端已退出。", sys)
osExit(1)
}
client.os = os
client.os = systemServer
client.osName = sys
// 初始化持续挖矿管理器(从配置文件读取挖矿软件路径)
var miningConfig message.MiningConfig
var confFile string
if sys == "windows" {
confFile = "mining.windows.conf"
} else {
confFile = "mining.linux.conf"
}
// 读取挖矿配置
cfg, err := ini.Load(confFile)
if err == nil {
sectionBzMiner := cfg.Section("bzminer")
miningConfig.BzMinerPath = sectionBzMiner.Key("path").String()
sectionLolMiner := cfg.Section("lolminer")
miningConfig.LolMinerPath = sectionLolMiner.Key("path").String()
sectionRigel := cfg.Section("rigel")
miningConfig.RigelPath = sectionRigel.Key("path").String()
sectionProxy := cfg.Section("proxy")
miningConfig.ProxyEnabled, _ = sectionProxy.Key("proxy").Bool()
}
client.sustainMiner = sustain.NewSustainMiner(systemServer, sys, miningConfig)
// 读取主机MAC地址信息
var machine_code string
machine_code, err = os.GetMACAddress(sys)
machine_code, err = systemServer.GetMACAddress(sys)
if err != nil {
log.Fatalln(err)
panic("获取当前主机信息失败,程序已退出,请检查网络后重新启动本客户端。")
}
utils.WirteFile("./machinecode", machine_code)
// utils.WirteFile("./machinecode", machine_code)
client.MachineCode = machine_code
gpus, err := os.GetGPUInfo(sys)
gpus, err := systemServer.GetGPUInfo(sys)
if err != nil {
log.Fatalln(err)
panic("获取当前主机GPU数据失败程序已退出请检查GPU驱动等程序后重新启动本客户端。")
}
client.GPUs = gpus
client.serverURL = url
client.stopHeartbeat = make(chan struct{})
client.lastPong = time.Now()
// 连接服务端
server_conn, err := net.Dial("tcp", url)
if err != nil {
log.Fatalf("客户端连接到服务器失败:%v", err)
return nil
}
defer server_conn.Close()
client.ServerConn = server_conn
return client
}
// Stop 停止客户端(包括持续挖矿)
func (c *Client) Stop() {
// 停止持续挖矿
if c.sustainMiner != nil {
c.sustainMiner.Stop()
}
// 关闭连接
c.mu.Lock()
if c.ServerConn != nil {
c.ServerConn.Close()
c.ServerConn = nil
}
close(c.stopHeartbeat)
c.mu.Unlock()
}
func (c *Client) sendMachineCode() {
var msg message.ServerMsg
msg.ID = c.Auth + "." + c.MachineCode
@@ -99,17 +183,44 @@ func (c *Client) sendMachineCode() {
}
func (c *Client) receiveMsg() {
defer func() {
c.mu.Lock()
if c.ServerConn != nil {
c.ServerConn.Close()
c.ServerConn = nil
}
c.mu.Unlock()
}()
buffer := make([]byte, 1024)
for {
n, err := c.ServerConn.Read(buffer)
c.mu.Lock()
conn := c.ServerConn
c.mu.Unlock()
if conn == nil {
log.Println("连接已断开,退出接收循环")
return
}
// 设置读取超时,用于检测连接是否存活
conn.SetReadDeadline(time.Now().Add(60 * time.Second))
n, err := conn.Read(buffer)
if err != nil {
if netErr, ok := err.(net.Error); ok && netErr.Timeout() {
log.Println("读取超时,连接可能已断开")
c.reconnect()
return
}
if err.Error() == "EOF" {
// 服务端关闭连接时,退出接收循环
log.Println("服务端关闭了连接")
c.reconnect()
return
}
log.Println("接收数据失败:", err)
log.Printf("接收数据失败: %v", err)
c.reconnect()
return
}
@@ -118,12 +229,20 @@ func (c *Client) receiveMsg() {
}
}
func (c *Client) send(msg []byte) {
func (c *Client) send(msg []byte) error {
c.mu.Lock()
defer c.mu.Unlock()
if c.ServerConn == nil {
return fmt.Errorf("连接已断开")
}
_, err := c.ServerConn.Write(msg)
if err != nil {
log.Fatalf("发送消息失败消息内容:%s", string(msg))
return
log.Printf("发送消息失败%v\n消息内容:%s", err, string(msg))
return err
}
return nil
}
func (c *Client) handleReceiveMsg(msg []byte) {
@@ -144,64 +263,239 @@ func (c *Client) handleReceiveMsg(msg []byte) {
return
}
switch data.Method {
case "pong":
// 收到心跳响应更新最后pong时间
c.mu.Lock()
c.lastPong = time.Now()
c.mu.Unlock()
log.Println("收到心跳响应")
return
case "mining.req":
mining_msg, ok := data.Params.(message.ConfigurationMiningMsg)
if ok {
// 这里开始挖矿
err := c.os.Mining(c.osName, mining_msg)
if err != nil {
sendMsg_str := message.ServerMsgResp{
ID: c.Auth + "." + c.MachineCode,
Result: false,
Data: err,
}
sendMsg_byte, err := json.Marshal(sendMsg_str)
if err != nil {
log.Fatalf("序列化%v失败%v", sendMsg_str, err)
break
}
c.send(sendMsg_byte) // 返回失败消息
}
// 挖矿开始
data := message.ConfigurationMiningResp{
Coin: mining_msg.Coin,
Algo: mining_msg.Algo,
Pool: mining_msg.Pool,
PoolUrl: mining_msg.PoolUrl,
WorkerID: mining_msg.WorkerID,
WalletAddress: mining_msg.WalletAddress,
WatchUrl: "", // 这里需要根据矿池自动生成
}
sendMsg_str := message.ServerMsgResp{
ID: c.Auth + "." + c.MachineCode,
Result: true,
Data: data,
}
sendMsg_byte, err := json.Marshal(sendMsg_str)
if err != nil {
log.Fatalf("序列化%v失败%v", sendMsg_str, err)
break
}
c.send(sendMsg_byte) // 返回成功消息
} else {
// 将 data.Params 重新序列化为 JSON然后反序列化为 ConfigurationMiningMsg
// 因为 data.Params 是 any 类型JSON 反序列化后是 map[string]interface{}
paramsJSON, err := json.Marshal(data.Params)
if err != nil {
log.Printf("序列化 Params 失败:%v", err)
sendMsg_str := message.ServerMsgResp{
ID: c.Auth + "." + c.MachineCode,
Result: false,
Data: fmt.Errorf("错误的params数据结构%v", mining_msg),
Data: fmt.Errorf("序列化 Params 失败%v", err),
}
sendMsg_byte, _ := json.Marshal(sendMsg_str)
c.send(sendMsg_byte)
return
}
var mining_msg message.ConfigurationMiningMsg
err = json.Unmarshal(paramsJSON, &mining_msg)
if err != nil {
log.Printf("解析挖矿配置消息失败:%v, Params: %s", err, string(paramsJSON))
sendMsg_str := message.ServerMsgResp{
ID: c.Auth + "." + c.MachineCode,
Result: false,
Data: fmt.Errorf("解析挖矿配置消息失败:%v", err),
}
sendMsg_byte, _ := json.Marshal(sendMsg_str)
c.send(sendMsg_byte)
return
}
// 暂停持续挖矿(如果有新任务)
if c.sustainMiner != nil && c.sustainMiner.IsRunning() {
c.sustainMiner.Pause()
}
// 这里开始挖矿
err = c.os.Mining(c.osName, mining_msg)
if err != nil {
sendMsg_str := message.ServerMsgResp{
ID: c.Auth + "." + c.MachineCode,
Result: false,
Data: err.Error(),
}
sendMsg_byte, err := json.Marshal(sendMsg_str)
if err != nil {
log.Fatalf("序列化%v失败%v", sendMsg_str, err)
break
return
}
c.send(sendMsg_byte) // 返回失败消息
return
}
// 挖矿开始
respData := message.ConfigurationMiningResp{
Coin: mining_msg.Coin,
Algo: mining_msg.Algo,
Pool: mining_msg.Pool,
PoolUrl: mining_msg.PoolUrl,
WorkerID: mining_msg.WorkerID,
WalletAddress: mining_msg.WalletAddress,
WatchUrl: "", // 这里需要根据矿池自动生成
}
sendMsg_str := message.ServerMsgResp{
ID: c.Auth + "." + c.MachineCode,
Result: true,
Data: respData,
}
sendMsg_byte, err := json.Marshal(sendMsg_str)
if err != nil {
log.Fatalf("序列化%v失败%v", sendMsg_str, err)
return
}
c.send(sendMsg_byte) // 返回成功消息
// 启动任务结束监控,任务结束后恢复持续挖矿
go c.monitorMiningTask(mining_msg)
case "mining.end":
c.os.StopMining(c.osName)
default:
log.Printf("未知的方法:%s", data.Method)
}
}
// monitorMiningTask 监控挖矿任务,任务结束后恢复持续挖矿
func (c *Client) monitorMiningTask(cfg message.ConfigurationMiningMsg) {
endTimestamp := int64(cfg.EndTimestamp)
currentTimestamp := time.Now().Unix()
// 如果任务已经结束,直接恢复持续挖矿
if endTimestamp <= currentTimestamp {
if c.sustainMiner != nil {
c.sustainMiner.Resume()
}
return
}
// 计算等待时间
waitDuration := time.Second * time.Duration(endTimestamp-currentTimestamp)
// 等待任务结束
time.Sleep(waitDuration)
log.Println("挖矿任务已结束,恢复持续挖矿")
// 恢复持续挖矿
if c.sustainMiner != nil {
c.sustainMiner.Resume()
}
}
// startHeartbeat 启动心跳检查
func (c *Client) startHeartbeat() {
ticker := time.NewTicker(30 * time.Second) // 每30秒发送一次心跳
defer ticker.Stop()
for {
select {
case <-ticker.C:
// 检查是否超过60秒未收到pong响应
c.mu.Lock()
lastPong := c.lastPong
conn := c.ServerConn
c.mu.Unlock()
if time.Since(lastPong) > 60*time.Second {
log.Println("超过60秒未收到心跳响应连接可能已断开")
c.reconnect()
return
}
// 发送心跳
if conn != nil {
pingMsg := message.ServerMsg{
ID: c.Auth + "." + c.MachineCode,
Method: "ping",
Params: nil,
}
msgByte, err := json.Marshal(pingMsg)
if err != nil {
log.Printf("序列化心跳消息失败:%v", err)
continue
}
if err := c.send(msgByte); err != nil {
log.Printf("发送心跳失败:%v", err)
c.reconnect()
return
}
log.Println("发送心跳")
}
case <-c.stopHeartbeat:
return
}
}
}
func Star() {
url := "xxxx"
client := newClient(url)
client.sendMachineCode()
go client.receiveMsg() // 开始接收服务端消息
// reconnect 重连服务器
func (c *Client) reconnect() {
c.mu.Lock()
if c.ServerConn != nil {
c.ServerConn.Close()
c.ServerConn = nil
}
close(c.stopHeartbeat)
c.stopHeartbeat = make(chan struct{})
serverURL := c.serverURL
c.mu.Unlock()
log.Println("尝试重新连接服务器...")
// 重连逻辑
for {
time.Sleep(5 * time.Second) // 等待5秒后重连
conn, err := net.Dial("tcp", serverURL)
if err != nil {
log.Printf("重连失败:%v5秒后重试...", err)
continue
}
log.Println("重连成功")
c.mu.Lock()
c.ServerConn = conn
c.lastPong = time.Now()
c.mu.Unlock()
// 重新发送机器码
c.sendMachineCode()
// 重新启动心跳和接收消息
go c.startHeartbeat()
go c.receiveMsg()
return
}
}
func Star(url string) {
// url := "10.168.2.249:8080"
// url := "47.108.221.51:23456"
client := newClient(url)
globalClient = client
client.sendMachineCode()
// 初始化并启动持续挖矿(如果配置启用)
if client.sustainMiner != nil {
err := client.sustainMiner.LoadConfig()
if err != nil {
log.Printf("加载持续挖矿配置失败:%v", err)
} else {
err = client.sustainMiner.Start()
if err != nil {
log.Printf("启动持续挖矿失败:%v", err)
}
}
}
// 启动心跳检查
go client.startHeartbeat()
// 开始接收服务端消息
client.receiveMsg()
}
var globalClient *Client
// StopClient 停止客户端(供外部调用)
func StopClient() {
if globalClient != nil {
globalClient.Stop()
}
}

145
internal/db/db.go Normal file
View File

@@ -0,0 +1,145 @@
package db
import (
message "client/internal/msg"
"database/sql"
"fmt"
"log"
_ "github.com/mattn/go-sqlite3" // Import the sqlite3 driver
)
type SQLiteServer struct {
DB *sql.DB
}
// NewSQLiteServer creates a new SQLite server instance with an open database connection
func NewSQLiteServer() *SQLiteServer {
// Open (or create) the SQLite database
db, err := sql.Open("sqlite3", "./mining_task.db")
if err != nil {
log.Fatal(err)
return nil
}
// Create an SQLiteServer instance with the database connection
s := &SQLiteServer{
DB: db,
}
// Initialize the 'task' table
if err := s.initTaskTable(); err != nil {
log.Fatal(err)
return nil
}
return s
}
// initTaskTable creates the 'task' table if it doesn't already exist
func (s *SQLiteServer) initTaskTable() error {
// SQL statement to create the 'task' table if it doesn't exist
str := `
CREATE TABLE IF NOT EXISTS task (
id INTEGER PRIMARY KEY AUTOINCREMENT,
coin TEXT,
algo TEXT,
pool TEXT,
wallet_mining TEXT,
pool_url TEXT,
wallet_address TEXT,
pool_user TEXT,
worker_id TEXT,
end_timestamp INTEGER,
state INTEGER
);`
// Execute the query to create the table
_, err := s.DB.Exec(str)
if err != nil {
return fmt.Errorf("failed to create table: %w", err)
}
return nil
}
// Close closes the database connection manually when done with it
func (s *SQLiteServer) Close() error {
// Close the database connection
if err := s.DB.Close(); err != nil {
return fmt.Errorf("failed to close database: %w", err)
}
return nil
}
// LoadMiningTask loads a mining task from the database
func (s *SQLiteServer) LoadMiningTask() (bool, message.ConfigurationMiningMsg) {
str := "SELECT coin, algo, pool, wallet_mining, pool_url, wallet_address, pool_user, worker_id, end_timestamp FROM task WHERE state = ?;"
params := []any{0}
// Query the database
rows, err := s.DB.Query(str, params...)
if err != nil {
log.Fatal(err)
}
defer rows.Close()
// Check if exactly one row is returned
var task message.ConfigurationMiningMsg
if rows.Next() {
// Scan the row into the task structure
err := rows.Scan(&task.Coin, &task.Algo, &task.Pool, &task.WalletMining, &task.PoolUrl, &task.WalletAddress, &task.PoolUser, &task.WorkerID, &task.EndTimestamp)
if err != nil {
log.Fatal(err)
}
// Check if there's more than one row
if rows.Next() {
// If there are multiple rows, return false with an empty structure
return false, message.ConfigurationMiningMsg{}
}
// If exactly one row is found, return true with the data
return true, task
}
// No rows found, return false with an empty structure
return false, message.ConfigurationMiningMsg{}
}
// InsertMiningTask inserts a new mining task into the database
func (s *SQLiteServer) InsertMiningTask(msg message.ConfigurationMiningMsg) error {
// SQL INSERT statement
str := `
INSERT INTO task (coin, algo, pool, wallet_mining, pool_url, wallet_address, pool_user, worker_id, end_timestamp, state)
VALUES (?, ?, ?, ?, ?, ?, ?, ?, ?, ?);
`
// Set the state to 0 by default (active or pending)
state := 0
// Execute the query
_, err := s.DB.Exec(str, msg.Coin, msg.Algo, msg.Pool, msg.WalletMining, msg.PoolUrl, msg.WalletAddress, msg.PoolUser, msg.WorkerID, msg.EndTimestamp, state)
if err != nil {
return fmt.Errorf("failed to insert mining task: %w", err)
}
return nil
}
// FinishMiningTask updates the state of a mining task to 'finished' (state = 1)
func (s *SQLiteServer) FinishMiningTask(msg message.ConfigurationMiningMsg) error {
// SQL UPDATE statement, matching all fields
str := `
UPDATE task
SET state = 1
WHERE coin = ? AND algo = ? AND pool = ? AND wallet_mining = ? AND pool_url = ? AND wallet_address = ? AND pool_user = ? AND worker_id = ? AND end_timestamp = ?;
`
// Execute the query
_, err := s.DB.Exec(str, msg.Coin, msg.Algo, msg.Pool, msg.WalletMining, msg.PoolUrl, msg.WalletAddress, msg.PoolUser, msg.WorkerID, msg.EndTimestamp)
if err != nil {
return fmt.Errorf("failed to finish mining task: %w", err)
}
return nil
}

View File

@@ -14,6 +14,7 @@ type ServerMsg struct {
type ServerMsgResp struct {
ID string `json:"id"`
Method string `json:"method"`
Result bool `json:"result"`
Data any `json:"data,omitempty"`
}

View File

@@ -2,12 +2,14 @@ package linux
// lspci | grep -i vga
import (
"client/internal/db"
message "client/internal/msg"
"client/internal/utils"
"fmt"
"log"
"os"
"os/exec"
"os/user"
"path/filepath"
"strings"
"sync"
@@ -17,12 +19,32 @@ import (
)
type LinuxClient struct {
mu sync.Mutex
Auth string
MachineCode string
ID string
MiningConfig message.MiningConfig
Status int // 当前client状态1正在工作2空闲
mu sync.Mutex
Auth string
MachineCode string
ID string
MiningConfig message.MiningConfig
db *db.SQLiteServer
Status int // 当前client状态1正在工作2空闲
currentProcess *currentProcess // 当前挖矿进程及类型
}
type currentProcess struct {
process *exec.Cmd
miner string
}
// CheckPermission 检查当前进程是否具备运行本客户端所需的权限Linux
// 要求使用 root 运行,否则很多命令(如 dmidecode、nvidia-smi 等)可能失败。
func CheckPermission() error {
u, err := user.Current()
if err != nil {
return fmt.Errorf("获取当前用户信息失败: %v", err)
}
if u.Uid != "0" {
return fmt.Errorf("当前用户(%s)不是 root 用户,请使用 sudo 或 root 账号运行本程序", u.Username)
}
return nil
}
func NewLinuxClient(auth string) *LinuxClient {
@@ -80,6 +102,12 @@ func NewLinuxClient(auth string) *LinuxClient {
client.Auth = auth
client.MiningConfig = miningConfig
client.Status = 2
// 初始化sqlite3数据库
db := db.NewSQLiteServer()
client.db = db
client.initHistoryTask()
// 获取主机身份
mac, err := client.GetMACAddress()
if err != nil {
log.Fatalln(err)
@@ -87,9 +115,29 @@ func NewLinuxClient(auth string) *LinuxClient {
}
client.MachineCode = mac
client.ID = auth + "." + mac
return client
}
func (l *LinuxClient) initHistoryTask() {
exsits, task := l.db.LoadMiningTask()
if exsits {
currentTs := time.Now().Unix()
if currentTs < int64(task.EndTimestamp) {
l.mu.Lock()
l.Status = 1
l.mu.Unlock()
err := l.Mining(task)
if err != nil {
log.Fatalf("重新开启挖矿任务失败,请手动检查:%v", err)
return
}
} else {
l.db.FinishMiningTask(task)
}
}
}
// 获取 NVIDIA 显卡信息
func getNvidiaGPUInfo() (map[int]message.GPU, error) {
// 使用 nvidia-smi 列出所有 GPU
@@ -189,24 +237,33 @@ func (l *LinuxClient) GetGPUInfo() (map[int]message.GPU, error) {
}
// 获取 MAC 地址
// 获取“机器码”Linux 下改为使用主机 UUID
// 优先从 /sys/class/dmi/id/product_uuid 读取,失败时再尝试 dmidecode
func (l *LinuxClient) GetMACAddress() (string, error) {
// 执行 ifconfig 或 ip link 命令
cmd := exec.Command("ifconfig", "-a")
out, err := cmd.Output()
if err != nil {
return "", err
}
// 查找 MAC 地址
lines := strings.Split(string(out), "\n")
for _, line := range lines {
if strings.Contains(line, "ether") {
parts := strings.Fields(line)
return parts[1], nil
// 1. 优先读取内核提供的 product_uuid 文件(大多数物理机/虚拟机都支持)
const uuidPath = "/sys/class/dmi/id/product_uuid"
if data, err := os.ReadFile(uuidPath); err == nil {
uuid := strings.TrimSpace(string(data))
if uuid != "" && !strings.EqualFold(uuid, "FFFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF") {
uuid = strings.Trim(uuid, "{}")
uuid = strings.ToUpper(uuid)
return uuid, nil
}
}
return "", fmt.Errorf("MAC address not found")
// 2. 退回使用 dmidecode需要有权限
cmd := exec.Command("dmidecode", "-s", "system-uuid")
out, err := cmd.Output()
if err != nil {
return "", fmt.Errorf("获取主机 UUID 失败: %v", err)
}
uuid := strings.TrimSpace(string(out))
if uuid == "" || strings.EqualFold(uuid, "FFFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF") {
return "", fmt.Errorf("获取到的主机 UUID 无效: %q", uuid)
}
uuid = strings.Trim(uuid, "{}")
uuid = strings.ToUpper(uuid)
return uuid, nil
}
/*
@@ -249,27 +306,47 @@ func (l *LinuxClient) lolminer(cfg message.ConfigurationMiningMsg) {
log.Fatalf("Error starting lolMiner: %v", err)
return
}
// 添加执行记录
go func() {
err := l.db.InsertMiningTask(cfg)
if err != nil {
log.Fatalf("本次挖矿任务记录失败:%v", err)
}
}()
// 获取 lolMiner 的进程 ID
fmt.Printf("lolMiner started with PID: %d\n", cmd.Process.Pid)
// 记录当前挖矿进程
l.mu.Lock()
l.currentProcess = &currentProcess{
process: cmd,
miner: "lolminer",
}
l.mu.Unlock()
// 获取当前时间戳(秒级)
currentTimestamp := time.Now().Unix()
endTimestamp := int64(cfg.EndTimestamp)
// 计算目标时间戳和当前时间戳之间的差值
if endTimestamp <= currentTimestamp {
fmt.Println("目标时间已经到达,直接执行操作")
// 如果目标时间已经到达,立即结束挖矿进程
fmt.Println("目标时间已经到达,立即结束 lolMiner 挖矿进程")
l.StopMining()
} else {
// 计算需要等待的秒数
waitDuration := time.Second * time.Duration(endTimestamp-currentTimestamp)
fmt.Printf("当前时间戳:%d目标时间戳%d剩余时间%v\n", currentTimestamp, endTimestamp, waitDuration)
// 使用 time.Sleep 等待直到目标时间戳
time.Sleep(waitDuration)
fmt.Println("目标时间到达,开始执行操作")
// 杀掉进程
err = cmd.Process.Kill()
if err != nil {
log.Fatalf("Error killing lolMiner: %v", err)
}
fmt.Println("目标时间到达,开始执行操作,停止 lolMiner 挖矿进程")
// 通过 StopMining 统一停止挖矿进程
l.StopMining()
// 修改执行记录
go func() {
err := l.db.FinishMiningTask(cfg)
if err != nil {
log.Fatalf("修改执行记录失败:%v", err)
}
}()
// 输出进程被杀死的信息
fmt.Println("lolMiner process killed.")
}
@@ -277,6 +354,7 @@ func (l *LinuxClient) lolminer(cfg message.ConfigurationMiningMsg) {
l.mu.Lock()
l.Status = 2
l.mu.Unlock()
}
/*
@@ -317,27 +395,46 @@ func (l *LinuxClient) bzminer(cfg message.ConfigurationMiningMsg) {
log.Fatalf("Error starting bzminer: %v", err)
return
}
// 添加执行记录
go func() {
err := l.db.InsertMiningTask(cfg)
if err != nil {
log.Fatalf("本次挖矿任务记录失败:%v", err)
}
}()
// 获取 bzminer 的进程 ID
fmt.Printf("bzminer started with PID: %d\n", cmd.Process.Pid)
// 记录当前挖矿进程
l.mu.Lock()
l.currentProcess = &currentProcess{
process: cmd,
miner: "bzminer",
}
l.mu.Unlock()
// 获取当前时间戳(秒级)
currentTimestamp := time.Now().Unix()
endTimestamp := int64(cfg.EndTimestamp)
// 计算目标时间戳和当前时间戳之间的差值
if endTimestamp <= currentTimestamp {
fmt.Println("目标时间已经到达,直接执行操作")
fmt.Println("目标时间已经到达,停止 bzminer 挖矿进程")
l.StopMining()
} else {
// 计算需要等待的秒数
waitDuration := time.Second * time.Duration(endTimestamp-currentTimestamp)
fmt.Printf("当前时间戳:%d目标时间戳%d剩余时间%v\n", currentTimestamp, endTimestamp, waitDuration)
// 使用 time.Sleep 等待直到目标时间戳
time.Sleep(waitDuration)
fmt.Println("目标时间到达,开始执行操作")
// 杀掉进程
err = cmd.Process.Kill()
if err != nil {
log.Fatalf("Error killing bzminer: %v", err)
}
fmt.Println("目标时间到达,开始执行操作,停止 bzminer 挖矿进程")
// 通过 StopMining 统一停止挖矿进程
l.StopMining()
// 修改执行记录
go func() {
err := l.db.FinishMiningTask(cfg)
if err != nil {
log.Fatalf("修改执行记录失败:%v", err)
}
}()
// 输出进程被杀死的信息
fmt.Println("bzminer process killed.")
}
@@ -374,7 +471,8 @@ func (l *LinuxClient) rigel(cfg message.ConfigurationMiningMsg) {
}
dir := l.MiningConfig.RigelPath
name := filepath.Join(dir, "rigel")
args := []string{"-a", strings.ToLower(cfg.Algo), "-o", cfg.PoolUrl, "-u", address, "-w", cfg.WorkerID, "--log-file", "logs/miner.log"}
// 禁用 rigel 内置 watchdog避免自动拉起子进程
args := []string{"--no-watchdog", "-a", strings.ToLower(cfg.Algo), "-o", cfg.PoolUrl, "-u", address, "-w", cfg.WorkerID, "--log-file", "logs/miner.log"}
cmd := exec.Command(name, args...)
cmd.Dir = dir
cmd.Stdout = os.Stdout
@@ -386,28 +484,48 @@ func (l *LinuxClient) rigel(cfg message.ConfigurationMiningMsg) {
log.Fatalf("Error starting rigel: %v", err)
return
}
// 添加执行记录
go func() {
err := l.db.InsertMiningTask(cfg)
if err != nil {
log.Fatalf("本次挖矿任务记录失败:%v", err)
}
}()
// 获取 rigel 的进程 ID
fmt.Printf("rigel started with PID: %d\n", cmd.Process.Pid)
// 记录当前挖矿进程
l.mu.Lock()
l.currentProcess = &currentProcess{
process: cmd,
miner: "rigel",
}
l.mu.Unlock()
// 获取当前时间戳(秒级)
currentTimestamp := time.Now().Unix()
endTimestamp := int64(cfg.EndTimestamp)
// 计算目标时间戳和当前时间戳之间的差值
if endTimestamp <= currentTimestamp {
fmt.Println("目标时间已经到达,直接执行操作")
// 如果目标时间已经到达,立即结束 rigel 挖矿进程
fmt.Println("目标时间已经到达,立即结束 rigel 挖矿进程")
l.StopMining()
} else {
// 计算需要等待的秒数
waitDuration := time.Second * time.Duration(endTimestamp-currentTimestamp)
fmt.Printf("当前时间戳:%d目标时间戳%d剩余时间%v\n", currentTimestamp, endTimestamp, waitDuration)
// 使用 time.Sleep 等待直到目标时间戳
time.Sleep(waitDuration)
fmt.Println("目标时间到达,开始执行操作")
// 杀掉进程
err = cmd.Process.Kill()
if err != nil {
log.Fatalf("Error killing rigel: %v", err)
}
// 输出进程被杀死的信息
fmt.Println("目标时间到达,开始执行操作,结束 rigel 挖矿进程")
// 通过 StopMining 统一停止挖矿进程
l.StopMining()
// 修改执行记录
go func() {
err := l.db.FinishMiningTask(cfg)
if err != nil {
log.Fatalf("修改执行记录失败:%v", err)
}
}()
// 输出进程被结束的信息
fmt.Println("rigel process killed.")
}
log.Printf("当前挖矿任务已执行完毕:币=%s, 算法=%s, 矿池=%s, 截止时间=%d", cfg.Coin, cfg.Algo, cfg.Pool, cfg.EndTimestamp)
@@ -445,3 +563,42 @@ func (l *LinuxClient) Mining(cfg message.ConfigurationMiningMsg) error {
}
return nil
}
// 主动终止当前挖矿进程
func (l *LinuxClient) StopMining() {
l.mu.Lock()
cp := l.currentProcess
l.mu.Unlock()
if cp == nil || cp.process == nil || cp.process.Process == nil {
log.Println("当前没有正在进行的挖矿任务")
return
}
log.Printf("准备停止当前挖矿任务miner=%s, pid=%d", cp.miner, cp.process.Process.Pid)
// 根据挖矿软件类型选择合适的停止方式
switch strings.ToLower(cp.miner) {
case "rigel":
// 优先尝试优雅退出Interrupt失败再 Kill
if err := cp.process.Process.Signal(os.Interrupt); err != nil {
log.Printf("向 rigel 发送 Interrupt 失败,尝试 Kill: %v", err)
if errKill := cp.process.Process.Kill(); errKill != nil {
log.Printf("Kill rigel 失败:%v", errKill)
}
}
default:
// 其它挖矿软件直接 Kill
if err := cp.process.Process.Kill(); err != nil {
log.Printf("停止挖矿进程失败:%v", err)
}
}
// 清理状态
l.mu.Lock()
l.currentProcess = nil
l.Status = 2
l.mu.Unlock()
log.Println("当前挖矿任务已被手动停止")
}

View File

@@ -3,12 +3,14 @@ package src
import (
message "client/internal/msg"
"fmt"
"log"
"sync"
)
type OS interface {
GetGPUInfo() (map[int]message.GPU, error)
Mining(cfg message.ConfigurationMiningMsg) error
StopMining()
GetMACAddress() (string, error)
}
@@ -61,3 +63,11 @@ func (s *SystemServer) GetMACAddress(osName string) (string, error) {
}
return "", fmt.Errorf("错误的操作系统:%s", osName)
}
func (s *SystemServer) StopMining(osName string) {
if srv, ok := s.systems[osName]; ok {
srv.StopMining()
} else {
log.Fatalf("错误的操作系统:%s", osName)
}
}

View File

@@ -1,13 +1,139 @@
package windows
// Windows 版本的客户端实现
import (
"client/internal/db"
message "client/internal/msg"
"client/internal/utils"
"fmt"
"log"
"os"
"os/exec"
"strconv"
"path/filepath"
"strings"
"sync"
"time"
"gopkg.in/ini.v1"
)
type WindowsClient struct {
mu sync.Mutex
Auth string
MachineCode string
ID string
MiningConfig message.MiningConfig
db *db.SQLiteServer
Status int // 当前client状态1正在工作2空闲
currentProcess *currentProcess // 当前挖矿进程及类型
}
type currentProcess struct {
process *exec.Cmd
miner string
}
// CheckPermission 检查当前进程是否具有管理员权限Windows
// 通过执行 `net session` 命令来判断:该命令只有在管理员权限下才会成功。
func CheckPermission() error {
cmd := exec.Command("net", "session")
if err := cmd.Run(); err != nil {
return fmt.Errorf("当前用户不是管理员,请以管理员身份运行本程序(右键以管理员运行)")
}
return nil
}
func NewWindowsClient(auth string) *WindowsClient {
cfg, err := ini.Load("mining.windows.conf")
if err != nil {
log.Fatalf("获取挖矿配置失败: %v", err)
log.Printf("客户端已退出,请重新检查配置文件(%s)是否存在", "mining.windows.conf")
return nil
}
// 解析配置
var miningConfig message.MiningConfig
// 解析 [bzminer] 部分
sectionBzMiner := cfg.Section("bzminer")
miningConfig.BzMinerPath = sectionBzMiner.Key("path").String()
// 解析 [lolminer] 部分
sectionLolMiner := cfg.Section("lolminer")
miningConfig.LolMinerPath = sectionLolMiner.Key("path").String()
// 解析 [rigel] 部分
sectionRigel := cfg.Section("rigel")
miningConfig.RigelPath = sectionRigel.Key("path").String()
// 解析 [proxy] 部分
sectionProxy := cfg.Section("proxy")
miningConfig.ProxyEnabled, _ = sectionProxy.Key("proxy").Bool()
if miningConfig.BzMinerPath != "" {
result := utils.CheckFileExists(miningConfig.BzMinerPath)
if !result {
log.Fatalf("未检测到bzminer挖矿软件的存在请确认是否已经安装bzminer并核对下列路径%s", miningConfig.BzMinerPath)
log.Println("客户端已退出,确认路径后请重启客户端")
return nil
}
}
if miningConfig.LolMinerPath != "" {
result := utils.CheckFileExists(miningConfig.LolMinerPath)
if !result {
log.Fatalf("未检测到lolminer挖矿软件的存在请确认是否已经安装lolminer并核对下列路径%s", miningConfig.LolMinerPath)
log.Println("客户端已退出,确认路径后请重启客户端")
return nil
}
}
if miningConfig.RigelPath != "" {
result := utils.CheckFileExists(miningConfig.RigelPath)
if !result {
log.Fatalf("未检测到rigel挖矿软件的存在请确认是否已经安装rigel并核对下列路径%s", miningConfig.RigelPath)
log.Println("客户端已退出,确认路径后请重启客户端")
return nil
}
}
var client = &WindowsClient{}
client.Auth = auth
client.MiningConfig = miningConfig
client.Status = 2
// 初始化sqlite3数据库
db := db.NewSQLiteServer()
client.db = db
mac, err := client.GetMACAddress()
if err != nil {
log.Fatalln(err)
panic("获取当前主机信息失败,程序已退出,请检查网络后重新启动本客户端。")
}
client.MachineCode = mac
client.ID = auth + "." + mac
return client
}
func (w *WindowsClient) initHistoryTask() {
exsits, task := w.db.LoadMiningTask()
if exsits {
currentTs := time.Now().Unix()
if currentTs < int64(task.EndTimestamp) {
w.mu.Lock()
w.Status = 1
w.mu.Unlock()
err := w.Mining(task)
if err != nil {
log.Fatalf("重新开启挖矿任务失败,请手动检查:%v", err)
return
}
} else {
w.db.FinishMiningTask(task)
}
}
}
// 获取 NVIDIA 显卡信息
func getNvidiaGPUInfo() (map[int]message.GPU, error) {
// 使用 nvidia-smi 列出所有 GPU
@@ -56,10 +182,10 @@ func parseMemory(memStr string) (float64, error) {
return mem, nil
}
// 获取 AMD 显卡信息
func getAmdGPUInfo() (map[int]message.GPU, error) {
// 使用 wmic 列出所有显卡信息
cmd := exec.Command("wmic", "path", "Win32_VideoController", "get", "Name,AdapterRAM")
// 获取其他显卡信息(如 Intel 或 AMD
func getOtherGPUInfo() (map[int]message.GPU, error) {
// Windows 下使用 wmic 命令获取显卡信息
cmd := exec.Command("wmic", "path", "win32_VideoController", "get", "name")
output, err := cmd.Output()
if err != nil {
return nil, fmt.Errorf("无法执行 wmic 命令: %v", err)
@@ -72,27 +198,29 @@ func getAmdGPUInfo() (map[int]message.GPU, error) {
gpus := make(map[int]message.GPU)
gpuIndex := 0
for _, line := range lines[1:] { // 跳过标题行
for _, line := range lines {
line = strings.TrimSpace(line)
if line != "" {
parts := strings.Fields(line)
if len(parts) >= 2 {
// 获取显存大小并转换为 MB
memStr := parts[1]
mem, err := parseMemoryFromBytes(memStr)
if err != nil {
mem = 0 // 如果显存无法解析,则设置为 0
}
// 用正确的品牌名填充
gpus[gpuIndex] = message.GPU{
Brand: "AMD",
Model: parts[0],
Mem: mem,
}
gpuIndex++
}
// 跳过标题行和空行
if line == "" || line == "Name" {
continue
}
// 判断显卡品牌
brand := "Unknown"
if strings.Contains(line, "NVIDIA") {
brand = "NVIDIA"
} else if strings.Contains(line, "AMD") || strings.Contains(line, "Radeon") {
brand = "AMD"
} else if strings.Contains(line, "Intel") {
brand = "Intel"
}
// 将 GPU 信息存储到 map 中
gpus[gpuIndex] = message.GPU{
Brand: brand,
Model: line,
Mem: 0, // wmic 无法直接获取显存,需要其他方法
}
gpuIndex++
}
if len(gpus) == 0 {
@@ -102,48 +230,351 @@ func getAmdGPUInfo() (map[int]message.GPU, error) {
return gpus, nil
}
// 从字节转换显存为 MB
func parseMemoryFromBytes(memStr string) (float64, error) {
// 将字节转换为 MB
memBytes, err := strconv.Atoi(memStr)
if err != nil {
return 0, fmt.Errorf("字节转显存失败: %v", err)
}
// 显存从字节转为MB
memMB := float64(memBytes) / (1024 * 1024)
return memMB, nil
}
// 获取所有 GPU 信息
func GetGPUInfo() (map[int]message.GPU, error) {
func (w *WindowsClient) GetGPUInfo() (map[int]message.GPU, error) {
// 尝试获取 NVIDIA GPU 信息
gpus, err := getNvidiaGPUInfo()
if err == nil {
return gpus, nil
}
// 尝试获取 AMD GPU 信息
gpus, err = getAmdGPUInfo()
if err == nil {
return gpus, nil
// 如果没有 NVIDIA 显卡,尝试获取其他类型显卡信息
return getOtherGPUInfo()
}
// Windows 版本:使用主机 UUID 作为“机器码”返回给上层(仍然复用 GetMACAddress 接口名)
// 通过 PowerShell 命令Get-WmiObject -Class Win32_ComputerSystemProduct | Select-Object -ExpandProperty UUID
func (w *WindowsClient) GetMACAddress() (string, error) {
// 注意:在 Go 中调用 PowerShell
cmd := exec.Command("powershell", "-Command", "Get-WmiObject -Class Win32_ComputerSystemProduct | Select-Object -ExpandProperty UUID")
out, err := cmd.Output()
if err != nil {
return "", fmt.Errorf("获取主机 UUID 失败: %v", err)
}
return nil, fmt.Errorf("未找到任何显卡信息")
uuid := strings.TrimSpace(string(out))
if uuid == "" || strings.EqualFold(uuid, "FFFFFFFF-FFFF-FFFF-FFFF-FFFFFFFFFFFF") {
return "", fmt.Errorf("获取到的主机 UUID 无效: %q", uuid)
}
// 统一转换为大写,去掉花括号
uuid = strings.Trim(uuid, "{}")
uuid = strings.ToUpper(uuid)
return uuid, nil
}
/*
{
"coin-algo": {
"lolminer": {
"pool_name": "url"
},
"bzminer": {
"pool_name": "url"
},
"rigel": {
"pool_name": "url"
}
}
}
配置lolminer
Windows 下使用 lolMiner.exe
*/
func (w *WindowsClient) lolminer(cfg message.ConfigurationMiningMsg) {
w.mu.Lock()
if w.Status != 2 {
log.Fatalf("当前还有挖矿任务正在进行中:币=%s, 算法=%s, 矿池=%s, 截止时间=%d", cfg.Coin, cfg.Algo, cfg.Pool, cfg.EndTimestamp)
return
}
w.Status = 1
w.mu.Unlock()
var address string
if cfg.WalletMining {
address = cfg.WalletAddress
} else {
address = cfg.PoolUser
}
dir := w.MiningConfig.LolMinerPath
name := filepath.Join(dir, "lolMiner.exe")
args := []string{"--algo", cfg.Coin, "--pool", cfg.PoolUrl, "--user", address + "." + cfg.WorkerID}
cmd := exec.Command(name, args...)
cmd.Dir = dir
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
log.Printf("执行命令:%s %s", name, strings.Join(args, " "))
// 启动进程
err := cmd.Start()
if err != nil {
log.Fatalf("Error starting lolMiner: %v", err)
return
}
// 添加执行记录
go func() {
err := w.db.InsertMiningTask(cfg)
if err != nil {
log.Fatalf("本次挖矿任务记录失败:%v", err)
}
}()
// 获取 lolMiner 的进程 ID
fmt.Printf("lolMiner started with PID: %d\n", cmd.Process.Pid)
// 记录当前挖矿进程
w.mu.Lock()
w.currentProcess = &currentProcess{
process: cmd,
miner: "lolminer",
}
w.mu.Unlock()
// 获取当前时间戳(秒级)
currentTimestamp := time.Now().Unix()
endTimestamp := int64(cfg.EndTimestamp)
// 计算目标时间戳和当前时间戳之间的差值
if endTimestamp <= currentTimestamp {
// 如果目标时间已经到达,立即结束挖矿进程
fmt.Println("目标时间已经到达,立即结束 lolMiner 挖矿进程")
w.StopMining()
// 修改执行记录
go func() {
err := w.db.FinishMiningTask(cfg)
if err != nil {
log.Fatalf("修改执行记录失败:%v", err)
}
}()
} else {
// 计算需要等待的秒数
waitDuration := time.Second * time.Duration(endTimestamp-currentTimestamp)
fmt.Printf("当前时间戳:%d目标时间戳%d剩余时间%v\n", currentTimestamp, endTimestamp, waitDuration)
// 使用 time.Sleep 等待直到目标时间戳
time.Sleep(waitDuration)
fmt.Println("目标时间到达,开始执行操作,结束 lolMiner 挖矿进程")
// 通过 StopMining 统一停止挖矿进程
w.StopMining()
// 修改执行记录
go func() {
err := w.db.FinishMiningTask(cfg)
if err != nil {
log.Fatalf("修改执行记录失败:%v", err)
}
}()
}
log.Printf("当前挖矿任务已执行完毕:币=%s, 算法=%s, 矿池=%s, 截止时间=%d", cfg.Coin, cfg.Algo, cfg.Pool, cfg.EndTimestamp)
w.mu.Lock()
w.Status = 2
w.mu.Unlock()
}
/*
配置bzminer
Windows 下使用 bzminer.exe
*/
func (w *WindowsClient) bzminer(cfg message.ConfigurationMiningMsg) {
w.mu.Lock()
if w.Status != 2 {
log.Fatalf("当前还有挖矿任务正在进行中:币=%s, 算法=%s, 矿池=%s, 截止时间=%d", cfg.Coin, cfg.Algo, cfg.Pool, cfg.EndTimestamp)
return
}
w.Status = 1
w.mu.Unlock()
var address string
if cfg.WalletMining {
address = cfg.WalletAddress
} else {
address = cfg.PoolUser
}
dir := w.MiningConfig.BzMinerPath
name := filepath.Join(dir, "bzminer.exe")
args := []string{"-a", cfg.Coin, "-w", address + "." + cfg.WorkerID, "-p", cfg.PoolUrl}
cmd := exec.Command(name, args...)
cmd.Dir = dir
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
log.Printf("执行命令:%s %s", name, strings.Join(args, " "))
// 启动进程
err := cmd.Start()
if err != nil {
log.Fatalf("Error starting bzminer: %v", err)
return
}
// 添加执行记录
go func() {
err := w.db.InsertMiningTask(cfg)
if err != nil {
log.Fatalf("本次挖矿任务记录失败:%v", err)
}
}()
// 获取 bzminer 的进程 ID
fmt.Printf("bzminer started with PID: %d\n", cmd.Process.Pid)
// 记录当前挖矿进程
w.mu.Lock()
w.currentProcess = &currentProcess{
process: cmd,
miner: "bzminer",
}
w.mu.Unlock()
// 获取当前时间戳(秒级)
currentTimestamp := time.Now().Unix()
endTimestamp := int64(cfg.EndTimestamp)
// 计算目标时间戳和当前时间戳之间的差值
if endTimestamp <= currentTimestamp {
// 如果目标时间已经到达,立即结束挖矿进程
fmt.Println("目标时间已经到达,立即结束 bzminer 挖矿进程")
w.StopMining()
fmt.Println("bzminer process killed.")
} else {
// 计算需要等待的秒数
waitDuration := time.Second * time.Duration(endTimestamp-currentTimestamp)
fmt.Printf("当前时间戳:%d目标时间戳%d剩余时间%v\n", currentTimestamp, endTimestamp, waitDuration)
// 使用 time.Sleep 等待直到目标时间戳
time.Sleep(waitDuration)
fmt.Println("目标时间到达,开始执行操作,结束 bzminer 挖矿进程")
// 通过 StopMining 统一停止挖矿进程
w.StopMining()
// 修改执行记录
go func() {
err := w.db.FinishMiningTask(cfg)
if err != nil {
log.Fatalf("修改执行记录失败:%v", err)
}
}()
// 输出进程被结束的信息
fmt.Println("bzminer process killed.")
}
log.Printf("当前挖矿任务已执行完毕:币=%s, 算法=%s, 矿池=%s, 截止时间=%d", cfg.Coin, cfg.Algo, cfg.Pool, cfg.EndTimestamp)
w.mu.Lock()
w.Status = 2
w.mu.Unlock()
}
/*
配置rigel
Windows 下使用 rigel.exe
*/
func (w *WindowsClient) rigel(cfg message.ConfigurationMiningMsg) {
w.mu.Lock()
if w.Status != 2 {
log.Fatalf("当前还有挖矿任务正在进行中:币=%s, 算法=%s, 矿池=%s, 截止时间=%d", cfg.Coin, cfg.Algo, cfg.Pool, cfg.EndTimestamp)
return
}
w.Status = 1
w.mu.Unlock()
var address string
if cfg.WalletMining {
address = cfg.WalletAddress
} else {
address = cfg.PoolUser
}
dir := w.MiningConfig.RigelPath
name := filepath.Join(dir, "rigel.exe")
// 禁用 rigel 内置 watchdog避免自动拉起子进程
args := []string{"--no-watchdog", "-a", strings.ToLower(cfg.Algo), "-o", cfg.PoolUrl, "-u", address, "-w", cfg.WorkerID, "--log-file", "logs/miner.log"}
cmd := exec.Command(name, args...)
cmd.Dir = dir
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
log.Printf("执行命令:%s %s", name, strings.Join(args, " "))
// 启动进程
err := cmd.Start()
if err != nil {
log.Fatalf("Error starting rigel: %v", err)
return
}
// 添加执行记录
go func() {
err := w.db.InsertMiningTask(cfg)
if err != nil {
log.Fatalf("本次挖矿任务记录失败:%v", err)
}
}()
// 获取 rigel 的进程 ID
fmt.Printf("rigel started with PID: %d\n", cmd.Process.Pid)
// 记录当前挖矿进程
w.mu.Lock()
w.currentProcess = &currentProcess{
process: cmd,
miner: "rigel",
}
w.mu.Unlock()
// 获取当前时间戳(秒级)
currentTimestamp := time.Now().Unix()
endTimestamp := int64(cfg.EndTimestamp)
// 计算目标时间戳和当前时间戳之间的差值
if endTimestamp <= currentTimestamp {
// 如果目标时间已经到达,立即结束挖矿进程
fmt.Println("目标时间已经到达,立即结束 rigel 挖矿进程")
w.StopMining()
fmt.Println("rigel process killed.")
} else {
// 计算需要等待的秒数
waitDuration := time.Second * time.Duration(endTimestamp-currentTimestamp)
fmt.Printf("当前时间戳:%d目标时间戳%d剩余时间%v\n", currentTimestamp, endTimestamp, waitDuration)
// 使用 time.Sleep 等待直到目标时间戳
time.Sleep(waitDuration)
fmt.Println("目标时间到达,开始执行操作,结束 rigel 挖矿进程")
// 通过 StopMining 统一停止挖矿进程
w.StopMining()
// 修改执行记录
go func() {
err := w.db.FinishMiningTask(cfg)
if err != nil {
log.Fatalf("修改执行记录失败:%v", err)
}
}()
// 输出进程被结束的信息
fmt.Println("rigel process killed.")
}
log.Printf("当前挖矿任务已执行完毕:币=%s, 算法=%s, 矿池=%s, 截止时间=%d", cfg.Coin, cfg.Algo, cfg.Pool, cfg.EndTimestamp)
w.mu.Lock()
w.Status = 2
w.mu.Unlock()
}
// StopMining 主动终止当前挖矿进程
func (w *WindowsClient) StopMining() {
w.mu.Lock()
cp := w.currentProcess
w.mu.Unlock()
if cp == nil || cp.process == nil || cp.process.Process == nil {
log.Println("当前没有正在进行的挖矿任务")
return
}
log.Printf("准备停止当前挖矿任务miner=%s, pid=%d", cp.miner, cp.process.Process.Pid)
// Windows 下统一使用 Kill 结束进程
if err := cp.process.Process.Kill(); err != nil {
log.Printf("停止挖矿进程失败:%v", err)
}
// 清理状态
w.mu.Lock()
w.currentProcess = nil
w.Status = 2
w.mu.Unlock()
log.Println("当前挖矿任务已被手动停止")
}
// XTM-rigel(1%), XNA-bzminer(1%), CLORE-bzminer(1%), CFX-rigel(2%), IRON-lolminer(1%), NEXA-lolminer(2%), KLS-lolminer(1%), RVN-bzminer(1%), ERG-bzminer(1%), XEL-rigel(2%)
func (w *WindowsClient) Mining(cfg message.ConfigurationMiningMsg) error {
info := cfg.Coin + "-" + cfg.Algo
switch info {
case "SHA3X-SHA3X":
go w.lolminer(cfg) // SHA3X
case "XNA-KawPow":
go w.bzminer(cfg) // xna
case "CLORE-KawPow":
go w.bzminer(cfg) // clore
case "CFX-Octopus":
go w.rigel(cfg) // octopus
case "IRON-IronFish":
go w.lolminer(cfg)
case "NEXA-NexaPow":
go w.lolminer(cfg)
case "KLS-KarlsenHash":
go w.lolminer(cfg)
case "RVN-KawPow":
go w.bzminer(cfg) // rvn
case "ERG-Autolykos":
go w.bzminer(cfg) // ergo
case "XEL-Xelishashv2":
go w.rigel(cfg)
default:
return fmt.Errorf("不支持%s算法", info)
}
return nil
}

353
internal/sustain/proxy.go Normal file
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/*
持续挖矿
1在主配置文件中选择是否开启
2开启后将读取挖矿配置(mining.conf)
3根据配置启动相应的挖矿软件开始挖矿
4接收到tcp协议传送过来的新挖矿任务后停止当前挖矿并开启新的挖矿
5新挖矿任务到期或结束后重新开启挖矿
配置文件:算法、挖矿软件、挖矿配置(算法、钱包、矿工号、挖矿地址)
*/
package sustain
import (
message "client/internal/msg"
"client/internal/src"
"fmt"
"log"
"os"
"os/exec"
"path/filepath"
"runtime"
"strings"
"sync"
"time"
"gopkg.in/ini.v1"
)
// SustainMiningConfig 持续挖矿配置
type SustainMiningConfig struct {
Enabled bool // 是否启用持续挖矿
Algo string // 算法
Coin string // 币种
Miner string // 挖矿软件 (lolminer/bzminer/rigel)
PoolUrl string // 矿池地址
Wallet string // 钱包地址
WorkerID string // 矿工号
PoolUser string // 矿池账号(可选)
WalletMining bool // 是否使用钱包挖矿
}
// SustainMiner 持续挖矿管理器
type SustainMiner struct {
mu sync.Mutex
config SustainMiningConfig
miningConfig message.MiningConfig
os *src.SystemServer
osName string
currentProcess *exec.Cmd // 当前挖矿进程
isRunning bool // 是否正在运行持续挖矿
isPaused bool // 是否被暂停(因为有新任务)
stopChan chan struct{} // 停止信号
}
// NewSustainMiner 创建持续挖矿管理器
func NewSustainMiner(os *src.SystemServer, osName string, miningConfig message.MiningConfig) *SustainMiner {
return &SustainMiner{
os: os,
osName: osName,
miningConfig: miningConfig,
stopChan: make(chan struct{}),
}
}
// LoadConfig 从配置文件加载持续挖矿配置
func (s *SustainMiner) LoadConfig() error {
var confFile string
if runtime.GOOS == "windows" {
confFile = "mining.windows.conf"
} else {
confFile = "mining.linux.conf"
}
cfg, err := ini.Load(confFile)
if err != nil {
return fmt.Errorf("读取配置文件失败: %v", err)
}
// 读取 [sustain] 部分
section := cfg.Section("sustain")
s.config.Enabled, _ = section.Key("enabled").Bool()
if !s.config.Enabled {
log.Println("持续挖矿未启用")
return nil
}
// 读取配置值,并去掉可能的引号
s.config.Algo = strings.Trim(section.Key("algo").String(), `"`)
s.config.Coin = strings.Trim(section.Key("coin").String(), `"`)
s.config.Miner = strings.Trim(section.Key("miner").String(), `"`)
s.config.PoolUrl = strings.Trim(section.Key("pool_url").String(), `"`)
s.config.Wallet = strings.Trim(section.Key("wallet").String(), `"`)
s.config.WorkerID = strings.Trim(section.Key("worker_id").String(), `"`)
s.config.PoolUser = strings.Trim(section.Key("pool_user").String(), `"`)
s.config.WalletMining, _ = section.Key("wallet_mining").Bool()
// 验证配置
if s.config.Algo == "" || s.config.Coin == "" || s.config.Miner == "" ||
s.config.PoolUrl == "" || s.config.Wallet == "" || s.config.WorkerID == "" {
return fmt.Errorf("持续挖矿配置不完整")
}
// 验证挖矿软件路径
switch strings.ToLower(s.config.Miner) {
case "lolminer":
if s.miningConfig.LolMinerPath == "" {
return fmt.Errorf("lolminer 路径未配置")
}
case "bzminer":
if s.miningConfig.BzMinerPath == "" {
return fmt.Errorf("bzminer 路径未配置")
}
case "rigel":
if s.miningConfig.RigelPath == "" {
return fmt.Errorf("rigel 路径未配置")
}
default:
return fmt.Errorf("不支持的挖矿软件: %s", s.config.Miner)
}
log.Printf("持续挖矿配置加载成功: 算法=%s, 币种=%s, 挖矿软件=%s", s.config.Algo, s.config.Coin, s.config.Miner)
return nil
}
// Start 启动持续挖矿
func (s *SustainMiner) Start() error {
s.mu.Lock()
defer s.mu.Unlock()
if !s.config.Enabled {
return nil
}
if s.isRunning {
log.Println("持续挖矿已在运行中")
return nil
}
s.isRunning = true
s.isPaused = false
s.stopChan = make(chan struct{})
log.Println("启动持续挖矿...")
go s.run()
return nil
}
// Stop 停止持续挖矿
func (s *SustainMiner) Stop() {
s.mu.Lock()
defer s.mu.Unlock()
if !s.isRunning {
return
}
log.Println("停止持续挖矿...")
close(s.stopChan)
s.isRunning = false
// 停止当前挖矿进程
if s.currentProcess != nil && s.currentProcess.Process != nil {
log.Println("停止当前挖矿进程...")
if runtime.GOOS == "linux" && s.config.Miner == "rigel" {
// Linux rigel 使用 Interrupt 信号
s.currentProcess.Process.Signal(os.Interrupt)
} else {
s.currentProcess.Process.Kill()
}
s.currentProcess = nil
}
}
// Pause 暂停持续挖矿(当有新任务时调用)
func (s *SustainMiner) Pause() {
s.mu.Lock()
defer s.mu.Unlock()
if !s.isRunning || s.isPaused {
return
}
log.Println("暂停持续挖矿(有新任务)...")
s.isPaused = true
// 停止当前挖矿进程
if s.currentProcess != nil && s.currentProcess.Process != nil {
if runtime.GOOS == "linux" && s.config.Miner == "rigel" {
s.currentProcess.Process.Signal(os.Interrupt)
} else {
s.currentProcess.Process.Kill()
}
s.currentProcess = nil
}
}
// Resume 恢复持续挖矿(当任务结束后调用)
func (s *SustainMiner) Resume() {
s.mu.Lock()
defer s.mu.Unlock()
if !s.isRunning || !s.isPaused {
return
}
log.Println("恢复持续挖矿...")
s.isPaused = false
// 重新启动挖矿
go s.startMining()
}
// run 持续挖矿主循环
func (s *SustainMiner) run() {
for {
select {
case <-s.stopChan:
log.Println("持续挖矿已停止")
return
default:
s.mu.Lock()
paused := s.isPaused
s.mu.Unlock()
if !paused {
s.startMining()
// 等待挖矿进程结束(正常情况下不会结束,除非被停止)
if s.currentProcess != nil {
s.currentProcess.Wait()
}
} else {
// 如果被暂停,等待恢复
time.Sleep(1 * time.Second)
}
}
}
}
// startMining 启动挖矿进程
func (s *SustainMiner) startMining() {
s.mu.Lock()
defer s.mu.Unlock()
if s.isPaused {
return
}
var cmd *exec.Cmd
var err error
address := s.config.Wallet
if !s.config.WalletMining && s.config.PoolUser != "" {
address = s.config.PoolUser
}
switch strings.ToLower(s.config.Miner) {
case "lolminer":
cmd, err = s.startLolMiner(address)
case "bzminer":
cmd, err = s.startBzMiner(address)
case "rigel":
cmd, err = s.startRigel(address)
default:
log.Printf("不支持的挖矿软件: %s", s.config.Miner)
return
}
if err != nil {
log.Printf("启动持续挖矿失败: %v", err)
return
}
s.currentProcess = cmd
log.Printf("持续挖矿已启动: %s (PID: %d)", s.config.Miner, cmd.Process.Pid)
}
// startLolMiner 启动 lolminer
func (s *SustainMiner) startLolMiner(address string) (*exec.Cmd, error) {
dir := s.miningConfig.LolMinerPath
var name string
if runtime.GOOS == "windows" {
name = filepath.Join(dir, "lolMiner.exe")
} else {
name = filepath.Join(dir, "lolMiner")
}
args := []string{"--algo", s.config.Coin, "--pool", s.config.PoolUrl, "--user", address + "." + s.config.WorkerID}
cmd := exec.Command(name, args...)
cmd.Dir = dir
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
log.Printf("启动持续挖矿 lolminer: %s %s", name, strings.Join(args, " "))
err := cmd.Start()
return cmd, err
}
// startBzMiner 启动 bzminer
func (s *SustainMiner) startBzMiner(address string) (*exec.Cmd, error) {
dir := s.miningConfig.BzMinerPath
var name string
if runtime.GOOS == "windows" {
name = filepath.Join(dir, "bzminer.exe")
} else {
name = filepath.Join(dir, "bzminer")
}
args := []string{"-a", s.config.Coin, "-w", address + "." + s.config.WorkerID, "-p", s.config.PoolUrl}
cmd := exec.Command(name, args...)
cmd.Dir = dir
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
log.Printf("启动持续挖矿 bzminer: %s %s", name, strings.Join(args, " "))
err := cmd.Start()
return cmd, err
}
// startRigel 启动 rigel
func (s *SustainMiner) startRigel(address string) (*exec.Cmd, error) {
dir := s.miningConfig.RigelPath
var name string
if runtime.GOOS == "windows" {
name = filepath.Join(dir, "rigel.exe")
} else {
name = filepath.Join(dir, "rigel")
}
args := []string{"--no-watchdog", "-a", strings.ToLower(s.config.Algo), "-o", s.config.PoolUrl, "-u", address, "-w", s.config.WorkerID, "--log-file", "logs/miner.log"}
cmd := exec.Command(name, args...)
cmd.Dir = dir
cmd.Stdout = os.Stdout
cmd.Stderr = os.Stderr
log.Printf("启动持续挖矿 rigel: %s %s", name, strings.Join(args, " "))
err := cmd.Start()
return cmd, err
}
// IsRunning 检查是否正在运行
func (s *SustainMiner) IsRunning() bool {
s.mu.Lock()
defer s.mu.Unlock()
return s.isRunning && !s.isPaused
}
// IsPaused 检查是否被暂停
func (s *SustainMiner) IsPaused() bool {
s.mu.Lock()
defer s.mu.Unlock()
return s.isPaused
}

255
internal/updater/updater.go Normal file
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package updater
import (
"fmt"
"io"
"log"
"net/http"
"os"
"path/filepath"
"runtime"
"strings"
)
// CheckAndUpdate 检查远程版本并更新
// remoteBaseURL: 远程服务器基础URL例如 "http://example.com/update"
// currentVersion: 当前版本号
// 返回是否需要重启(如果更新了文件)
func CheckAndUpdate(remoteBaseURL string, currentVersion string) (bool, error) {
// 先检查是否有待应用的更新Windows 下上次下载但未应用的新版本)
if runtime.GOOS == "windows" {
exePath, err := os.Executable()
if err == nil {
exeDir := filepath.Dir(exePath)
updateFlag := filepath.Join(exeDir, ".update_pending")
if data, err := os.ReadFile(updateFlag); err == nil {
newPath := strings.TrimSpace(string(data))
if err := applyPendingUpdate(newPath, exePath); err == nil {
os.Remove(updateFlag)
log.Println("已应用待处理的更新")
return true, nil
}
}
}
}
// 获取远程版本号
remoteVersion, err := fetchRemoteVersion(remoteBaseURL)
if err != nil {
log.Printf("获取远程版本失败:%v", err)
return false, err
}
log.Printf("当前版本:%s远程版本%s", currentVersion, remoteVersion)
// 比较版本
if strings.TrimSpace(remoteVersion) == strings.TrimSpace(currentVersion) {
log.Println("版本一致,无需更新")
return false, nil
}
log.Printf("检测到新版本:%s开始下载更新...", remoteVersion)
// 下载新的可执行文件
remoteExeName := getRemoteExecutableName() // 远程文件名
localExeName := getLocalExecutableName() // 本地可执行文件名
remoteExeURL := fmt.Sprintf("%s/%s", remoteBaseURL, remoteExeName)
err = downloadAndReplace(remoteExeURL, localExeName)
if err != nil {
log.Printf("下载更新失败:%v", err)
return false, err
}
log.Printf("更新成功!新版本:%s", remoteVersion)
return true, nil
}
// fetchRemoteVersion 从远程获取版本号
func fetchRemoteVersion(remoteBaseURL string) (string, error) {
versionURL := fmt.Sprintf("%s/current_version", remoteBaseURL)
resp, err := http.Get(versionURL)
if err != nil {
return "", fmt.Errorf("请求远程版本文件失败:%v", err)
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
return "", fmt.Errorf("获取远程版本文件失败,状态码:%d", resp.StatusCode)
}
body, err := io.ReadAll(resp.Body)
if err != nil {
return "", fmt.Errorf("读取远程版本文件失败:%v", err)
}
return strings.TrimSpace(string(body)), nil
}
// downloadAndReplace 下载并替换可执行文件
func downloadAndReplace(remoteURL string, exeName string) error {
// 获取当前可执行文件的路径
exePath, err := os.Executable()
if err != nil {
return fmt.Errorf("获取可执行文件路径失败:%v", err)
}
exeDir := filepath.Dir(exePath)
newExePath := filepath.Join(exeDir, exeName)
backupPath := exePath + ".backup"
// 1. 备份当前可执行文件
log.Printf("备份当前可执行文件到:%s", backupPath)
err = copyFile(exePath, backupPath)
if err != nil {
return fmt.Errorf("备份文件失败:%v", err)
}
// 2. 下载新的可执行文件
log.Printf("从 %s 下载新版本...", remoteURL)
resp, err := http.Get(remoteURL)
if err != nil {
// 如果下载失败,恢复备份
restoreBackup(backupPath, exePath)
return fmt.Errorf("下载新版本失败:%v", err)
}
defer resp.Body.Close()
if resp.StatusCode != http.StatusOK {
restoreBackup(backupPath, exePath)
return fmt.Errorf("下载新版本失败,状态码:%d", resp.StatusCode)
}
// 3. 创建临时文件
tempPath := newExePath + ".tmp"
out, err := os.Create(tempPath)
if err != nil {
restoreBackup(backupPath, exePath)
return fmt.Errorf("创建临时文件失败:%v", err)
}
defer out.Close()
// 4. 写入新文件
_, err = io.Copy(out, resp.Body)
if err != nil {
os.Remove(tempPath)
restoreBackup(backupPath, exePath)
return fmt.Errorf("写入新文件失败:%v", err)
}
out.Close()
// 5. 设置可执行权限Linux
if runtime.GOOS != "windows" {
err = os.Chmod(tempPath, 0755)
if err != nil {
os.Remove(tempPath)
restoreBackup(backupPath, exePath)
return fmt.Errorf("设置可执行权限失败:%v", err)
}
}
// 6. 尝试替换原文件
// Windows 下如果文件正在运行,无法直接替换,需要特殊处理
if runtime.GOOS == "windows" {
// Windows: 先尝试直接替换,如果失败则保存为 .new 文件,下次启动时替换
err = os.Rename(tempPath, exePath)
if err != nil {
// 如果替换失败(文件正在使用),保存为 .new 文件
newPath := exePath + ".new"
err = os.Rename(tempPath, newPath)
if err != nil {
os.Remove(tempPath)
restoreBackup(backupPath, exePath)
return fmt.Errorf("保存新版本文件失败:%v", err)
}
log.Printf("当前程序正在运行,新版本已保存为:%s程序重启后将自动应用更新", newPath)
// 创建更新标记文件,下次启动时检测并应用
updateFlag := filepath.Join(exeDir, ".update_pending")
os.WriteFile(updateFlag, []byte(newPath), 0644)
return nil
}
} else {
// Linux: 直接替换
err = os.Rename(tempPath, exePath)
if err != nil {
os.Remove(tempPath)
restoreBackup(backupPath, exePath)
return fmt.Errorf("替换文件失败:%v", err)
}
}
// 7. 清理备份文件(可选,更新成功后删除)
// os.Remove(backupPath)
log.Println("文件更新完成")
return nil
}
// copyFile 复制文件
func copyFile(src, dst string) error {
sourceFile, err := os.Open(src)
if err != nil {
return err
}
defer sourceFile.Close()
destFile, err := os.Create(dst)
if err != nil {
return err
}
defer destFile.Close()
_, err = io.Copy(destFile, sourceFile)
if err != nil {
return err
}
// 复制文件权限
sourceInfo, err := os.Stat(src)
if err == nil {
os.Chmod(dst, sourceInfo.Mode())
}
return nil
}
// restoreBackup 恢复备份文件
func restoreBackup(backupPath, exePath string) {
if _, err := os.Stat(backupPath); err == nil {
log.Printf("恢复备份文件:%s -> %s", backupPath, exePath)
os.Rename(backupPath, exePath)
}
}
// applyPendingUpdate 应用待处理的更新Windows 下使用)
func applyPendingUpdate(newPath, exePath string) error {
if _, err := os.Stat(newPath); os.IsNotExist(err) {
return fmt.Errorf("新版本文件不存在:%s", newPath)
}
// 尝试替换
err := os.Rename(newPath, exePath)
if err != nil {
return fmt.Errorf("应用更新失败:%v可能程序仍在运行", err)
}
log.Printf("成功应用更新:%s -> %s", newPath, exePath)
return nil
}
// getRemoteExecutableName 根据操作系统获取远程可执行文件名(用于下载)
func getRemoteExecutableName() string {
if runtime.GOOS == "windows" {
return "client_windows.exe"
}
return "client_linux"
}
// getLocalExecutableName 根据操作系统获取本地可执行文件名(用于替换)
func getLocalExecutableName() string {
if runtime.GOOS == "windows" {
return "client.exe"
}
return "client"
}

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@@ -0,0 +1,12 @@
//go:build linux
package utils
import "os"
// IsAdmin 检测当前用户是否为 rootUID=0
func IsAdmin() bool {
return os.Geteuid() == 0
}

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@@ -0,0 +1,20 @@
//go:build windows
package utils
import (
"os/exec"
)
// IsAdmin 检测当前用户是否为管理员。
// 通过执行 `net session` 命令判断:该命令只有在管理员权限下才会成功。
func IsAdmin() bool {
cmd := exec.Command("net", "session")
// 不关心输出,只关心能否成功执行
if err := cmd.Run(); err != nil {
return false
}
return true
}