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windows-application/build_linux.sh

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2026-01-29 10:46:11 +08:00
#!/usr/bin/env bash
set -e
#############################################
# 配置:修改为你的项目路径
#############################################
# 方式1手动指定路径如果脚本不在项目根目录
# PROJECT_DIR="/home/lizixuan/linux_client/windows-application"
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# 方式2自动检测如果脚本放在项目根目录推荐
PROJECT_DIR="$(cd "$(dirname "$0")" && pwd)"
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#############################################
# 0. 打印环境信息
#############################################
echo "==== Linux Flutter 桌面环境初始化 & 构建脚本 ===="
echo "项目路径: $PROJECT_DIR"
echo "当前用户: $(whoami)"
echo "当前目录: $(pwd)"
echo
#############################################
# 1. 安装系统依赖Ubuntu / Debian
#############################################
echo "==== 1. 安装系统依赖(需要 sudo ===="
sudo apt update
# 基本编译工具
sudo apt install -y build-essential
# CMake / NinjaFlutter 构建需要)
sudo apt install -y cmake ninja-build
# GTK3 及相关开发包Flutter Linux GUI 需要)
sudo apt install -y libgtk-3-dev libblkid-dev liblzma-dev
# SQLite 库sqflite_common_ffi 需要)
sudo apt install -y libsqlite3-dev
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# 常用工具
sudo apt install -y git curl unzip
echo "系统依赖安装完成"
echo
#############################################
# 2. 安装 Flutter SDK如果还没有
#############################################
echo "==== 2. 检查 Flutter 是否已安装 ===="
if ! command -v flutter >/dev/null 2>&1; then
echo "未检测到 flutter 命令,开始安装 Flutter SDK..."
FLUTTER_VERSION="3.16.0" # 可按需要调整版本
FLUTTER_TAR="flutter_linux_${FLUTTER_VERSION}-stable.tar.xz"
FLUTTER_URL="https://storage.flutter-io.cn/flutter_infra_release/releases/stable/linux/${FLUTTER_TAR}"
cd "$HOME"
echo "从中国镜像下载 Flutter: $FLUTTER_URL"
curl -O "$FLUTTER_URL"
tar xf "$FLUTTER_TAR"
# 写入 PATH如果已经写入过不会有问题
if ! grep -q "flutter/bin" "$HOME/.bashrc"; then
echo 'export PATH="$PATH:$HOME/flutter/bin"' >> "$HOME/.bashrc"
fi
# 立刻生效当前 shell
export PATH="$PATH:$HOME/flutter/bin"
echo "Flutter 安装完成,版本:$(flutter --version)"
else
echo "已检测到 Flutter$(flutter --version)"
fi
echo
#############################################
# 3. 配置 Flutter 国内镜像
#############################################
echo "==== 3. 配置 Flutter 国内镜像环境变量 ===="
export PUB_HOSTED_URL="https://pub.flutter-io.cn"
export FLUTTER_STORAGE_BASE_URL="https://storage.flutter-io.cn"
# 写入 ~/.bashrc 方便下次登录继续使用
if ! grep -q "PUB_HOSTED_URL" "$HOME/.bashrc"; then
cat >> "$HOME/.bashrc" << 'EOF'
# Flutter China mirrors
export PUB_HOSTED_URL="https://pub.flutter-io.cn"
export FLUTTER_STORAGE_BASE_URL="https://storage.flutter-io.cn"
EOF
fi
echo "国内镜像已配置(当前 shell 已生效)"
echo
#############################################
# 4. 启用 Linux 桌面支持
#############################################
echo "==== 4. 启用 Linux 桌面支持 ===="
flutter config --enable-linux-desktop
echo "flutter doctor 检查环境:"
flutter doctor -v || true
echo
#############################################
# 5. 进入项目,生成 linux 工程(如未生成)
#############################################
echo "==== 5. 切换到项目目录,并生成 linux 工程(如需要) ===="
if [ ! -d "$PROJECT_DIR" ]; then
echo "错误:项目目录不存在:$PROJECT_DIR"
exit 1
fi
cd "$PROJECT_DIR"
# 如果没有 linux 目录,则创建
if [ ! -d "linux" ]; then
echo "未检测到 linux 目录,执行 flutter create --platforms=linux ."
# 从 pubspec.yaml 读取项目名(如果存在)
PROJECT_NAME="cloud_client_gui"
if [ -f "pubspec.yaml" ]; then
# 尝试从 pubspec.yaml 提取 name 字段
EXTRACTED_NAME=$(grep -E "^name:" pubspec.yaml | head -1 | sed 's/name:[[:space:]]*//' | sed 's/[[:space:]]*$//')
if [ -n "$EXTRACTED_NAME" ]; then
PROJECT_NAME="$EXTRACTED_NAME"
echo "从 pubspec.yaml 读取到项目名: $PROJECT_NAME"
fi
fi
# 使用 --project-name 参数明确指定项目名,避免目录名问题
echo "使用项目名: $PROJECT_NAME 创建 linux 平台..."
if flutter create --platforms=linux . --project-name "$PROJECT_NAME"; then
echo "linux 平台创建成功"
else
echo "警告: flutter create 执行失败"
echo "尝试不带 --project-name 参数重新执行..."
flutter create --platforms=linux . || {
echo "错误: 无法创建 linux 平台,请检查错误信息"
echo "可以尝试手动执行: flutter create --platforms=linux . --project-name cloud_client_gui"
exit 1
}
fi
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else
echo "已检测到 linux 目录,跳过 flutter create。"
fi
echo
#############################################
# 6. 获取依赖
#############################################
echo "==== 6. 获取 Dart / Flutter 依赖 ===="
flutter pub get
echo
#############################################
# 7. 构建 Linux Release 版本
#############################################
echo "==== 7. 构建 Linux Release 版本 ===="
flutter build linux --release
echo
echo "==== 构建完成 ===="
echo "可执行文件及运行目录位于:"
echo " $PROJECT_DIR/build/linux/x64/release/bundle/"
echo
echo "请确保将项目中的 bin/ 目录复制到该 bundle 目录同级,例如:"
echo " build/linux/x64/release/bundle/"
echo " ├─ cloud_client_gui"
echo " ├─ bin/"
echo " │ ├─ version"
echo " │ ├─ auth"
echo " │ ├─ mining.linux.conf"
echo " │ ├─ logs/"
echo " │ └─ mining_task.db"
echo
echo "然后在该目录下运行:"
echo " ./cloud_client_gui"
echo
echo "==== 运行时依赖说明 ===="
echo "如果运行时提示找不到 libsqlite3.so请确保已安装"
echo " sudo apt install -y libsqlite3-dev"
echo "或者确保系统已安装 libsqlite3.so通常在 /usr/lib/x86_64-linux-gnu/"
echo
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echo "全部步骤完成。"